Random Options are available for Weapons and Equipment.
🎲 Chance: Every Equipment drop by monster will have a chance to earn Random Option
📊 Value:
1 ~ 5means the final value can be anywhere from 1 to 5.🎰 Additional Random Slots: These are chance-based and are NOT guaranteed to appear.
• Hit Rate — 1 ~ 10 — 0.5%
• Critical Rate — 1 ~ 10 — 0.5%
• Weapon Attack — 1 ~ 25 — 0.5%
• Physical ATK — 1 ~ 5% — 0.5%
• Neutral Damage — 1 ~ 20% — 0.5%
• Water Damage — 1 ~ 20% — 0.5%
• Earth Damage — 1 ~ 20% — 0.5%
• Fire Damage — 1 ~ 20% — 0.5%
• Wind Damage — 1 ~ 20% — 0.5%
• Poison Damage — 1 ~ 20% — 0.5%
• Holy Damage — 1 ~ 20% — 0.5%
• Shadow Damage — 1 ~ 20% — 0.5%
• Ghost Damage — 1 ~ 20% — 0.5%
• Undead Damage — 1 ~ 20% — 0.5%
• Magic Attack — 1 ~ 25 — 0.5%
• Magic ATK — 1 ~ 5% — 0.5%
• Neutral Magic Damage — 1 ~ 20% — 0.5%
• Water Magic Damage — 1 ~ 20% — 0.5%
• Earth Magic Damage — 1 ~ 20% — 0.5%
• Fire Magic Damage — 1 ~ 20% — 0.5%
• Wind Magic Damage — 1 ~ 20% — 0.5%
• Poison Magic Damage — 1 ~ 20% — 0.5%
• Holy Magic Damage — 1 ~ 20% — 0.5%
• Shadow Magic Damage — 1 ~ 20% — 0.5%
• Ghost Magic Damage — 1 ~ 20% — 0.5%
• Undead Magic Damage — 1 ~ 20% — 0.5%
• Flat ASPD — 1 ~ 2 — 0.5%
• ASPD — 1 ~ 15% — 0.5%
• Perfect Dodge — 1 ~ 50 — 0.5%
• Weapon Indestructible — 0.5%
• Neutral Race Damage — 1 ~ 20% — 0.5%
• Undead Race Damage — 1 ~ 20% — 0.5%
• Animal Race Damage — 1 ~ 20% — 0.5%
• Plant Race Damage — 1 ~ 20% — 0.5%
• Insect Race Damage — 1 ~ 20% — 0.5%
• Fish Race Damage — 1 ~ 20% — 0.5%
• Demon Race Damage — 1 ~ 20% — 0.5%
• Human Race Damage — 1 ~ 20% — 0.5%
• Angel Race Damage — 1 ~ 20% — 0.5%
• Dragon Race Damage — 1 ~ 20% — 0.5%
• Ranged Damage — 1 ~ 20% — 0.5%
• Melee Damage — 1 ~ 20% — 0.5%
• Critical Damage — 1 ~ 20% — 0.5%
• DEF — 3 ~ 5 — 0.5%
• MDEF — 3 ~ 5 — 0.5%
• Max HP — 1 ~ 5% — 0.5%
• Max SP — 1 ~ 5% — 0.5%
• Ignore DEF (Normal) — 1 ~ 15% — 0.5%
• Ignore DEF (Boss) — 1 ~ 15% — 0.5%
• Skill Delay Reduction — 1 ~ 5% — 0.5%
• Small Size Damage — 1 ~ 20% — 0.5%
• Medium Size Damage — 1 ~ 20% — 0.5%
• Large Size Damage — 1 ~ 20% — 0.5%
• Skill Delay Reduction — 1 ~ 5% — 0.5%
• Ignore DEF (Normal) — 20 ~ 50% — 0.5%
• Ignore DEF (Boss) — 20 ~ 50% — 0.5%
• Class Damage (Normal) — 1 ~ 20% — 0.25%
• Class Damage (Boss) — 1 ~ 20% — 0.25%
• Flat ASPD — 1 ~ 2 — 0.5%
Up to 5 additional slots — chance-based
• Class Damage (Normal) — 1 ~ 20% — 3%
• Class Damage (Boss) — 1 ~ 20% — 3%
• Small Size Damage — 1 ~ 20% — 5%
• Medium Size Damage — 1 ~ 20% — 5%
• Large Size Damage — 1 ~ 20% — 5%
• Magic Attack — 1 ~ 25 — 0.5%
• Magic ATK — 1 ~ 5% — 0.5%
• Neutral Magic Damage — 1 ~ 20% — 0.5%
• Water Magic Damage — 1 ~ 20% — 0.5%
• Earth Magic Damage — 1 ~ 20% — 0.5%
• Fire Magic Damage — 1 ~ 20% — 0.5%
• Wind Magic Damage — 1 ~ 20% — 0.5%
• Poison Magic Damage — 1 ~ 20% — 0.5%
• Holy Magic Damage — 1 ~ 20% — 0.5%
• Shadow Magic Damage — 1 ~ 20% — 0.5%
• Ghost Magic Damage — 1 ~ 20% — 0.5%
• Undead Magic Damage — 1 ~ 20% — 0.5%
• SP Cost Reduction — 1 ~ 10% — 0.5%
• Perfect Dodge — 1 ~ 50 — 0.5%
• Weapon Indestructible — 0.5%
• Cast Time Reduction — 1 ~ 15% — 0.5%
• Magic ATK — 1 ~ 10% — 0.5%
• Neutral Race Magic Damage — 1 ~ 20% — 0.5%
• Undead Race Magic Damage — 1 ~ 20% — 0.5%
• Animal Race Magic Damage — 1 ~ 20% — 0.5%
• Plant Race Magic Damage — 1 ~ 20% — 0.5%
• Insect Race Magic Damage — 1 ~ 20% — 0.5%
• Fish Race Magic Damage — 1 ~ 20% — 0.5%
• Demon Race Magic Damage — 1 ~ 20% — 0.5%
• Human Race Magic Damage — 1 ~ 20% — 0.5%
• Angel Race Magic Damage — 1 ~ 20% — 0.5%
• Dragon Race Magic Damage — 1 ~ 20% — 0.5%
• DEF — 3 ~ 5 — 0.5%
• MDEF — 3 ~ 5 — 0.5%
• Max HP — 1 ~ 5% — 0.5%
• Max SP — 1 ~ 5% — 0.5%
• Cast Time Reduction — 1 ~ 10% — 0.5%
• Ignore MDEF (Normal) — 1 ~ 15% — 0.5%
• Ignore MDEF (Boss) — 1 ~ 15% — 0.5%
• Skill Delay Reduction — 1 ~ 5% — 0.5%
• Small Size Magic Damage — 1 ~ 20% — 0.5%
• Medium Size Magic Damage — 1 ~ 20% — 0.5%
• Large Size Magic Damage — 1 ~ 20% — 0.5%
• Skill Delay Reduction — 1 ~ 5% — 0.5%
• Ignore MDEF (Normal) — 20 ~ 50% — 0.5%
• Ignore MDEF (Boss) — 20 ~ 50% — 0.5%
• Magic Damage (Normal) — 1 ~ 20% — 0.25%
• Magic Damage (Boss) — 1 ~ 20% — 0.25%
• Cast Time Reduction — 1 ~ 10% — 0.5%
Up to 5 additional slots — chance-based
• Magic Damage (Normal) — 1 ~ 20% — 2%
• Magic Damage (Boss) — 1 ~ 20% — 2%
• Small Size Magic Damage — 1 ~ 20% — 5%
• Medium Size Magic Damage — 1 ~ 20% — 5%
• Large Size Magic Damage — 1 ~ 20% — 5%
• STR — 1 ~ 2 — 0.5%
• AGI — 1 ~ 2 — 0.5%
• VIT — 1 ~ 2 — 0.5%
• INT — 1 ~ 2 — 0.5%
• DEX — 1 ~ 2 — 0.5%
• LUK — 1 ~ 2 — 0.5%
• Max HP — 10 ~ 400 — 0.35%
• Max SP — 5 ~ 50 — 0.35%
• Max HP — 1 ~ 2% — 0.3%
• Max SP — 1 ~ 2% — 0.3%
• HP Recovery — 5 ~ 10% — 0.4%
• SP Recovery — 5 ~ 10% — 0.4%
• Weapon Attack — 5 ~ 10 — 0.2%
• Magic Attack — 5 ~ 10 — 0.2%
• Physical ATK — 1 ~ 1% — 0.15%
• Magic ATK — 1 ~ 1% — 0.15%
• Flat ASPD — 1 ~ 1 — 0.3%
• ASPD — 1 ~ 5% — 0.3%
• Healing Power — 2 ~ 3 — 0.3%
• Healing Effectiveness — 5 ~ 10% — 0.3%
• Cast Time Reduction — 1 ~ 5% — 0.15%
• Skill Delay Reduction — 1 ~ 3% — 0.15%
Up to 2 additional slots — chance-based
• STR — 1 ~ 2 — 3%
• AGI — 1 ~ 2 — 3%
• VIT — 1 ~ 2 — 3%
• INT — 1 ~ 2 — 3%
• DEX — 1 ~ 2 — 3%
• LUK — 1 ~ 2 — 3%
• Physical ATK — 1 ~ 1% — 2%
• Magic ATK — 1 ~ 1% — 2%
• ASPD — 1 ~ 5% — 3%
• Skill Delay Reduction — 1 ~ 3% — 2%
• Cast Time Reduction — 1 ~ 5% — 2%
• Damage to Normal Players — 1 ~ 10% — 0.15%
• Damage to Boss Players — 1 ~ 10% — 0.15%
• Neutral Resistance — 1 ~ 10% — 0.15%
• Water Resistance — 1 ~ 10% — 0.3%
• Earth Resistance — 1 ~ 10% — 0.3%
• Fire Resistance — 1 ~ 10% — 0.3%
• Wind Resistance — 1 ~ 10% — 0.3%
• Poison Resistance — 1 ~ 10% — 0.3%
• Holy Resistance — 1 ~ 10% — 0.3%
• Shadow Resistance — 1 ~ 10% — 0.3%
• Ghost Resistance — 1 ~ 10% — 0.3%
• Undead Resistance — 1 ~ 10% — 0.3%
• DEF — 1 ~ 20 — 0.35%
• MDEF — 1 ~ 20 — 0.35%
• Max HP — 10 ~ 500 — 0.35%
• Max SP — 5 ~ 200 — 0.35%
• Neutral Race Resistance — 1 ~ 10% — 0.15%
• Undead Race Resistance — 1 ~ 10% — 0.15%
• Animal Race Resistance — 1 ~ 10% — 0.15%
• Plant Race Resistance — 1 ~ 10% — 0.15%
• Insect Race Resistance — 1 ~ 10% — 0.15%
• Fish Race Resistance — 1 ~ 10% — 0.15%
• Demon Race Resistance — 1 ~ 10% — 0.15%
• Human Race Resistance — 1 ~ 10% — 0.15%
• Angel Race Resistance — 1 ~ 10% — 0.15%
• Dragon Race Resistance — 1 ~ 10% — 0.15%
• Damage to Normal Players — 1 ~ 10% — 0.15%
• Damage to Boss Players — 1 ~ 10% — 0.15%
• Neutral Resistance — 1 ~ 10% — 0.15%
• Water Resistance — 1 ~ 10% — 0.3%
• Earth Resistance — 1 ~ 10% — 0.3%
• Fire Resistance — 1 ~ 10% — 0.3%
• Wind Resistance — 1 ~ 10% — 0.3%
• Poison Resistance — 1 ~ 10% — 0.3%
• Holy Resistance — 1 ~ 10% — 0.3%
• Shadow Resistance — 1 ~ 10% — 0.3%
• Ghost Resistance — 1 ~ 10% — 0.3%
• Undead Resistance — 1 ~ 10% — 0.3%
• Damage to Normal Players — 1 ~ 10% — 0.15%
• Damage to Boss Players — 1 ~ 10% — 0.15%
• Neutral Resistance — 1 ~ 10% — 0.15%
• Water Resistance — 1 ~ 10% — 0.3%
• Earth Resistance — 1 ~ 10% — 0.3%
• Fire Resistance — 1 ~ 10% — 0.3%
• Wind Resistance — 1 ~ 10% — 0.3%
• Poison Resistance — 1 ~ 10% — 0.3%
• Holy Resistance — 1 ~ 10% — 0.3%
• Shadow Resistance — 1 ~ 10% — 0.3%
• Ghost Resistance — 1 ~ 10% — 0.3%
• Undead Resistance — 1 ~ 10% — 0.3%
• EXP vs Neutral Race — 1 ~ 10% — 0.5%
• EXP vs Undead — 1 ~ 10% — 0.5%
• EXP vs Animal — 1 ~ 10% — 0.5%
• EXP vs Plant — 1 ~ 10% — 0.5%
• EXP vs Insect — 1 ~ 10% — 0.5%
• EXP vs Fish — 1 ~ 10% — 0.5%
• EXP vs Demon — 1 ~ 10% — 0.5%
• EXP vs Human — 1 ~ 10% — 0.5%
• EXP vs Angel — 1 ~ 10% — 0.5%
• EXP vs Dragon — 1 ~ 10% — 0.5%
• EXP vs All Races — 1 ~ 10% — 0.2%
• STR — 1 ~ 2 — 0.5%
• AGI — 1 ~ 2 — 0.5%
• VIT — 1 ~ 2 — 0.5%
• INT — 1 ~ 2 — 0.5%
• DEX — 1 ~ 2 — 0.5%
• LUK — 1 ~ 2 — 0.5%
• Physical ATK — 5 ~ 10% — 0.15%
• Magic ATK — 5 ~ 10% — 0.15%
• ASPD — 1 ~ 5% — 0.3%
• HP Recovery — 5 ~ 10% — 0.4%
• SP Recovery — 5 ~ 10% — 0.4%
• Critical Rate — 5 ~ 10 — 0.4%
Up to 2 additional slots — chance-based
• STR — 1 ~ 2 — 3%
• AGI — 1 ~ 2 — 3%
• VIT — 1 ~ 2 — 3%
• INT — 1 ~ 2 — 3%
• DEX — 1 ~ 2 — 3%
• LUK — 1 ~ 2 — 3%
• Physical ATK — 5 ~ 10% — 2%
• Magic ATK — 5 ~ 10% — 2%
• ASPD — 1 ~ 5% — 3%
Good luck with your rolls! 🍀

Welcome to Legacia Ragnarok Online!
Character Information:
Base Level/Job : 99/70 ( Trans Job )
Max Stats : 99
Max Aspd : 190
Dex No Cast : 175
Server Information:
Rates : 5x/5x
Drop Rate : 10x
Drop Card ( Normal ) : 1%
Drop Card ( Mini/Mvp ) : 0.5%
MVP Card And Some Mini ( Ghostring,Deviling,Maya Purple ) are disabled for PVP & WOE
Card Based drop Rate : 10x
Max Dual Login : 2
Gepard : Yes
4rtools : No
LGP : No
Currency:
Each feature have its own currency.
Default : Zeny & Cash Point
Devil Square : Dspoint ( account bound )
World Boss : MVP Soul
Activity ( No AFK ) : Activity Point
Hourly AFK : AFK Point
PvP&GvG : PVP Point
Features:
All Equipment Random Option
Weapon Mastery
World Boss
MVP Rank
PVP Rank
PVP Warper
Vip
Quest Headgear
Costume Drop by monster
Gacha Costume
Etc...